Age/Gender: 15, Male
Location: Massachusetts?!
Job: Village Idiot
fuck-it bucket=trash
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 140 / 180
Exp. Rank #: 196,172
Voting Pow.: 3.82 votes
BBS Posts: 17 (0.02 per day)
Flash Reviews: 146
Music Reviews: 7
Trophies: 0
Stickers: 0
Latest Flash Reviews
I personally like this game. It's fun, it's humorous, and the weapons can be downright hilarious at times(like having your own boat solely for the means of dropping mines), although, and this probably sounds like picking on tiny things a little, but it would of been slightly more interesting to also hve a "melee" branch(like baseball bats, giant hammers, a shark, etc. etc), but again, that's just a suggestion, not a request. However, the enemy variety... well, there was virually none as far as i got(about 5 or 6 levels in.) Sure, they may have looked different, but there were always basically 3.5 types the whole time:
1. Acorn-shooting guys
2.Bee-shooting guys
3. The boss(sometimes)
3.5 Sometimes they'd split into more enemies when they died
Maybe later on in the game there is more variety, in some ass-high level, in which case I personally think you should "condense" most of the new-enemy-type-getting-times, into earlier on, then after that maybe throw a new one in every 2 or 3 levels, to keep them playing.
Now, the sounds. The sounds were funny, creative, and had a nice mixed bag of cuteness and macabre at the same time, like it came from a little kid who watches way too many horror flicks for a 4-yr-old. However, the music variety, again, there was virtually none. Although the song is very catchy, and fun, it would be great to have more than one song for something you'd play for an hour. It's like being stuck in an elevator for an hour after it crashed and the only things that survived were the people and the speakers.
So, recap:
Although perhaps the enemy variety needs a bit of work, the variety(and creativity) in weapons sorta balanced it out, although having both would be much better. Besides that, it was quite humorous, although for a game one would expect to be playing for an hour or two, there should be more than one track. Overall, it's a fun game, and even though I don't want my PETA-loving, flower-power girlfriend seeing this, it's still a blast, and a fresh kick from the same old "LOLOMG THISISFUN" stick-figure failshooters with more-or-less the same palette of weapons and storyline stolen from either Dead Space or GoW.
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this was neither fun nor creative.
in fact, it couldn't even replicate 3D properly(it's even more low-tech than DOOM), and the AI was too intensely smart(it somehow knew exactly where my crosshair was at all times and dodged almost every bullet), and the weapons weren't even that interesting(OH WOOP-DE-WOW, A GRENADE?! HOW INTERESTING!)
next time, please try making something:
-fun
-creative
-and/or actually good
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Right up to the sexiness.
Great job, friggin' filarious. I remember watching that movie when I was 5.
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Latest Audio Reviews
"Sounds like something you'd hear in a stealth game"
It's definitely better than anything I posted here myself!
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"You know what band this remind me of?"
Stereo Lab. I swear,I can get high just by listening to them, no substance needed(not saying I'm a stoner- I'd never touch drugs).
Author's Response:
no?? why not?
:D XD
thnx 4 ur rev man :)
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Makes me melt into space.
Try my stuff, I use something called Psycle, but now I want Fruityloops =C
Author's Response:
thank u
yes, i will try your stuff and try to ger psycle, (i have never heard before)
:)
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